Sunday, January 28, 2024

MY_NOTATION_SOFTWARE_CALCULATIONS_2081

 

Preferences

 

 

 

 

 

 

 

Preferences

 

 

 

 

 

 

 

 

 

 

 

 

 

Preferences

 

 

 

 

 

 

 

 

 

 

 

 

Here's a breakdown of the settings shown in your screen clip, which appears to be from a music notation or MIDI configuration panel—likely from software like Sibelius, Finale, or Dorico. Each section controls how MIDI data and playback are handled:

 

Display

Controls what information is shown when a sound set is available:

  • Sound IDs: Displays technical identifiers for sounds (useful for precise mapping).
  • Program names: Would show General MIDI program names (e.g., "Violin", "Trumpet") if enabled.

Use case: Sound IDs are more precise for advanced setups; program names are more intuitive for general users.

 

Slot and Channel Sharing

Manages how instruments share playback channels:

  • Same slot for all staves of keyboard instruments: Ensures consistent sound across multiple staves (e.g., piano LH/RH).
  • Same slot for similar instruments: Reduces channel usage by grouping similar instruments (e.g., multiple violins).
  • Variant sounds for identical instruments: Adds realism by using slightly different samples for identical instruments.
  • Auto allocate slot for click track: Ensures the metronome has its own playback slot.

Use case: These settings optimize playback realism and reduce MIDI channel clutter.

 

MIDI Messages

Controls what MIDI data is sent during playback:

  • Reset controllers after playback: Prevents lingering effects from previous sessions.
  • Send bank high/low (controllers 0 & 32): Ensures correct instrument bank selection.
  • Send program changes: Selects the correct instrument sound.
  • Convert Live Playback velocities to dynamics: Translates performance nuances into notation dynamics.
  • Send note offs for all notes: Prevents stuck notes by ensuring all notes are properly terminated.

Use case: These ensure accurate and clean MIDI communication with external devices or plugins.

 

Error Reporting

  • Warn when MIDI devices return errors: Alerts you if something goes wrong during playback or device communication.

Use case: Helpful for troubleshooting MIDI device issues.

 

Kontakt and Kontakt Player

  • Allow manual sound sets: Lets you manually assign sounds in Kontakt, useful for custom setups.

Use case: Ideal for advanced users using custom sample libraries.

 

Summary

This configuration is optimized for:

  • Realistic playback
  • Efficient MIDI channel usage
  • Clean communication with external devices
  • Flexibility for advanced sound setups

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

DRAFT

 

Produce a clean and reliable draft render—whether for quick playback or testing your MIDI setup—here’s how you can simplify the settings while still maintaining good functionality:

 

Recommended Simplified Settings for Draft Render

Display

  • Sound IDs – Keep this on for accurate sound mapping.
  • Program names – You can leave this off unless you prefer seeing instrument names.

Slot and Channel Sharing

  • Same slot for all staves of keyboard instruments – Keep this on for consistent piano playback.
  • Same slot for similar instruments – Helps reduce channel usage.
  • Variant sounds for identical instruments – Turn this off to simplify sound assignment.
  • Auto allocate slot for click track – Keep this on if you use a metronome.

MIDI Messages

  • Reset controllers after playback – Prevents lingering effects.
  • Send bank high (controller 0)
  • Send bank low (controller 32)
  • Send program changes – All three ensure correct instrument selection.
  • Convert Live Playback velocities to dynamics – Turn off unless you're testing expressive playback.
  • Send note offs for all notes – Prevents stuck notes.

Error Reporting

  • Warn when MIDI devices return errors – Keep this on for troubleshooting.

Kontakt and Kontakt Player

  • Allow manual sound sets – Turn off unless you're using custom Kontakt setups.

 

Why This Works

This setup:

  • Keeps playback clean and consistent
  • Reduces complexity for faster rendering
  • Avoids unnecessary expressive tweaks or manual sound routing
  • Ensures basic MIDI communication is intact

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Here's a detailed analysis of the Playback settings screen from Sibelius, the music notation software:

 

Playback Configuration

  • Default Playback Configuration
    • Option to load a specific playback configuration automatically when Sibelius starts.
    • Currently unchecked, meaning Sibelius will not auto-load a configuration unless manually selected.
  • Opening Files Behavior
    • Determines how Sibelius handles playback configurations when opening scores with different setups.
    • Selected option: Never change to the new configuration — Sibelius will retain the current playback configuration even if the score uses a different one. This ensures consistency but may cause mismatches in instrument sounds or effects.

 

Sample Player Options

  • Applies to Sibelius Player, Kontakt, Kontakt Player, and ARIA.
  • Re-use already loaded sounds is enabled — improves performance by avoiding reloading samples when switching scores.

 

Sibelius Player Options

  • Maximum number of channels: 32 — allows for up to 32 simultaneous instrument voices.
  • Use convolution reverb: Enabled — provides high-quality spatial effects at the cost of higher CPU usage.
  • Use Fast RAM: Disabled — might increase latency slightly but conserves memory.
  • Load sounds when switching between scores: Enabled — ensures accurate playback when changing scores, though it may increase load time.

 

Audio Engine Balancing

  • CPU Core Allocation: 6 cores — balances virtual instruments and effects across multiple cores for better performance on multi-core systems.

 

Overall Implications

This configuration prioritizes:

  • Playback consistency across scores (by not switching configurations).
  • Performance optimization (reusing sounds, leveraging multiple CPU cores).
  • High-quality audio (convolution reverb enabled).

However, it may:

  • Cause playback mismatches if a score expects a different configuration.
  • Use more CPU resources, especially with convolution reverb and multiple channels.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

REAL

To optimize Sibelius's Playback settings for the most realistic audio rendering, especially for orchestral or expressive scores, here's how to fine-tune each section:

 

Default Playback Configuration

  • Enable: When starting Sibelius, load this playback configuration
    • Choose a high-quality configuration like "Sibelius 7 Sounds" or a custom setup using Kontakt or NotePerformer if installed.
    • This ensures consistent realism across sessions.

 

Opening Files

  • 🔘 Always change to the new configuration
    • This allows Sibelius to match the score’s intended sound library, preserving realism and intended articulations.

 

Sample Player Options

  • Re-use already loaded sounds
    • Keeps memory usage efficient and avoids unnecessary reloads, but ensure your samples are high-quality and expressive.

 

Sibelius Player Options

  • Maximum number of channels: Increase to 64 if your system can handle it — useful for large ensembles or layered textures.
  • Use convolution reverb
    • Essential for spatial realism. Consider adjusting reverb settings in the mixer for hall-like ambiance.
  • Use Fast RAM
    • Leave disabled unless you're experiencing latency issues. Realism benefits more from full sample loading.
  • Load sounds when switching between scores
    • Ensures each score uses its intended instruments and effects.

 

Audio Engine Balancing

  • Specify number of CPU cores to use: Set to maximum available cores (e.g., 8 or more if your system supports it)
    • This distributes processing load, especially helpful with convolution reverb and large sample libraries.

 

Additional Tips for Realism

  • Use high-quality sound libraries: Consider integrating NotePerformer, EastWest, or Vienna Symphonic Library via VST/AU for lifelike playback.
  • Adjust Mixer settings: Pan instruments realistically, set volume levels to match orchestral balance, and tweak reverb per section.
  • Enable Human Playback: Use Sibelius’s Espressivo or Rubato settings to add natural phrasing and timing.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

DRAFT

To optimize Sibelius's Playback settings for draft rendering, the goal is speed and responsiveness over realism. This is ideal for quick proofing, sketching ideas, or working on large scores without taxing your system. Here's how to adjust each section:

 

Default Playback Configuration

  • Enable: When starting Sibelius, load this playback configuration
    • Choose a lightweight configuration like “General MIDI” or a stripped-down custom setup with minimal sample libraries.

 

Opening Files

  • 🔘 Never change to the new configuration
    • Keeps your draft-friendly setup active regardless of what the score expects. This avoids delays from loading large libraries.

 

Sample Player Options

  • Re-use already loaded sounds
    • Saves time and memory by avoiding redundant sample loads.

 

Sibelius Player Options

  • Maximum number of channels: Reduce to 16 or 32
    • Fewer channels = faster processing. Still enough for most ensemble drafts.
  • Use convolution reverb
    • Disable to reduce CPU load. Dry sound is fine for drafts.
  • Use Fast RAM
    • Enable for lower latency during input and playback.
  • Load sounds when switching between scores
    • Disable to prevent delays when jumping between projects.

 

Audio Engine Balancing

  • Specify number of CPU cores to use: Set to 2–4 cores
    • Keeps resources free for other tasks. Draft rendering doesn’t need full parallel processing.

 

Summary: Draft-Optimized Settings

Setting

Value / Status

Playback Configuration

Lightweight (e.g., GM)

Change on File Open

Never

Re-use Loaded Sounds

Enabled

Max Channels

16–32

Convolution Reverb

Disabled

Fast RAM

Enabled

Load Sounds Between Scores

Disabled

CPU Cores

2–4

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

ASIO4ALL

 

🔊 ASIO4ALL v2.16

 

🔊 ASIO4ALL v2.16

 

 

 

 

 

 

 

 

 

Here's a detailed analysis of the ASIO4ALL v2.16 interface shown in your screen clip, tailored for optimizing low-latency audio performance in DAWs like Sibelius, Reaper, or FL Studio:

 

WDM Device List

  • Active Device: Komplete Audio 6 MK2 Audio is selected — a high-quality external audio interface, ideal for low-latency playback and recording.
  • Inactive Device: High Definition Audio Device is unchecked — likely your internal sound card, disabled to avoid conflicts.

Best Practice: Use only one active device to prevent driver contention and ensure stable ASIO routing.

 

Latency Compensation

  • In: 0 Samples, Out: 0 Samples
    • No manual latency compensation applied. This is fine if your DAW handles latency automatically or you're not syncing external hardware.

 

Options

  • Allow Pull Mode (WaveRT): Unchecked
    • Pull mode can reduce latency on WaveRT-compatible devices, but may cause instability. Leaving it off is safer unless you're troubleshooting.
  • Buffer Offset: 1 ms
    • A minimal offset — good for responsiveness, but may need adjustment if you experience clicks or dropouts.
  • Always Resample 44.1kHz ↔ 48kHz: Checked
    • Ensures compatibility between sample rates. Slight CPU cost, but avoids pitch issues when switching between projects.
  • Force WDM Driver To 16 Bit: Unchecked
    • Preserves full bit depth (likely 24-bit with Komplete Audio 6), which is ideal for fidelity.

 

ASIO Buffer Size

  • Set to >512< samples
    • A moderate buffer size — balances latency and stability. For real-time input (e.g., MIDI or live instruments), you might reduce this to 256 or 128. For mixing or playback, 512 is a safe default.

 

Summary: Performance Profile

Feature

Setting

Implication

Active Audio Device

Komplete Audio 6 MK2

High-quality, low-latency interface

Latency Compensation

0 samples

No manual sync needed

Buffer Offset

1 ms

Fast response, may need tuning

Resample Option

Enabled

Prevents sample rate mismatch

Bit Depth Enforcement

Disabled

Preserves full audio resolution

ASIO Buffer Size

512 samples

Balanced latency and stability

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

REAL

To optimize ASIO4ALL v2.16 for realistic audio performance, especially in music production or notation software like Sibelius, the goal is to balance low latency, high fidelity, and system stability. Here's how to tune each section of your ASIO4ALL interface:

 

WDM Device List

  • Select only your high-quality interfaceKomplete Audio 6 MK2 Audio is ideal.
  • Disable onboard audio devices (e.g., High Definition Audio Device) to avoid driver conflicts and ensure exclusive routing.

 

Latency Compensation

  • In/Out: 0 Samples — Leave as-is unless you're syncing external hardware. Most DAWs handle latency internally.

 

Options

Option

Recommended Setting

Why It Matters

Allow Pull Mode (WaveRT)

Enabled (if stable)

May reduce latency on compatible systems

Buffer Offset

2–4 ms

Slightly higher offset improves realism without risking dropouts

Always Resample 44.1kHz ↔ 48kHz

Enabled

Prevents pitch/speed issues when switching sample rates

Force WDM Driver To 16 Bit

Disabled

Keeps full 24-bit resolution for better dynamic range

 

ASIO Buffer Size

  • 🎯 Set to 256 or 128 samples
    • This gives you low latency for real-time input (MIDI, live instruments) while maintaining stable playback.
    • If you experience crackling or dropouts, increase to 512 samples.

 

System Tips for Realism

  • Use high-quality sample libraries (e.g., NotePerformer, VSL, EastWest) for expressive playback.
  • Close background apps to free CPU and RAM.
  • Ensure sample rate consistency across your DAW, ASIO4ALL, and audio interface (e.g., all set to 48kHz).
  • Disable system sounds to prevent interruptions.

 

Summary: Realism-Optimized Settings

Setting

Value

Active Device

Komplete Audio 6 MK2

Buffer Size

128–256 samples

Buffer Offset

2–4 ms

Resample Option

Enabled

Bit Depth Enforcement

Disabled

Pull Mode

Enabled (if stable)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

DRAFT

To optimize ASIO4ALL v2.16 for draft rendering, the goal is maximum responsiveness and minimal CPU load, ideal for composing, editing, or testing ideas quickly without worrying about pristine audio quality. Here's how to configure each section:

 

WDM Device List

  • Enable only one device — your Komplete Audio 6 MK2 Audio is perfect.
  • Disable onboard audio (High Definition Audio Device) to avoid driver conflicts.

 

Latency Compensation

  • In/Out: 0 Samples — leave untouched. Draft work doesn’t require latency sync.

 

Options

Option

Recommended Setting

Reason

Allow Pull Mode (WaveRT)

Disabled

More stable for general use

Buffer Offset

1–2 ms

Keeps latency low for snappy playback

Always Resample 44.1kHz ↔ 48kHz

Disabled

Saves CPU cycles unless you're switching sample rates

Force WDM Driver To 16 Bit

Enabled

Reduces processing load; fine for draft audio

 

ASIO Buffer Size

  • 🎯 Set to 512 or 1024 samples
    • Prioritizes stability over latency. Ideal for playback and editing without glitches.

 

System Tips for Draft Mode

  • Close heavy plugins or sample libraries — use General MIDI or lightweight sounds.
  • Disable convolution reverb in your DAW or notation software.
  • Avoid background apps that compete for CPU or RAM.

 

Summary: Draft-Optimized Settings

Setting

Value

Active Device

Komplete Audio 6 MK2

Buffer Size

512–1024 samples

Buffer Offset

1–2 ms

Resample Option

Disabled

Bit Depth Enforcement

Enabled (16-bit)

Pull Mode

Disabled

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Performance

 

 

 

 

 

 

 

 

 

 

 

 

 

Performance

 

 

 

 

 

 

 

 

 

 

 

 

Performance

 

 

 

 

 

 

 

 

 

 

Here's a detailed analysis of the Performance Settings screen from your music notation or DAW software, tailored for understanding how each setting affects playback realism and responsiveness:

 

Style Settings

  • Espressivo: Meccanico
    • Meccanico disables expressive shaping, resulting in rigid playback.
      Use Espressivo 2 is enabled — this overrides Meccanico with a more nuanced phrasing engine, improving realism.
  • Rubato: Meccanico
    • Again, disables tempo flexibility. For realism, consider switching to Slight or Moderate rubato.
  • Rhythmic Feel: Straight
    • No swing or groove applied. Ideal for classical or precise rhythmic styles.

 

Reverb Settings

  • Use Reverb is enabled
    • Adds spatial depth to playback.
    • Reverb Type: Ambient Hall — a good default for orchestral or ensemble scores.

 

Gap After Final Barlines

  • 4 quarters (crotchets) — adds a pause after the final bar, useful for natural endings.
  • Also play gap after section ends — ensures pauses between movements or sections, enhancing realism in multi-part scores.

 

Mixer Faders

  • Mixer faders scale note velocity as well as volume
    • This allows dynamic shaping via the mixer, not just loudness. Great for expressive playback.

 

Emphasize Meter

  • Pitched Instruments: Light
    • Subtle accenting of downbeats — good for realism without exaggeration.
  • Unpitched Percussion: Medium
    • Slightly stronger metric emphasis, useful for clarity in rhythm sections.

 

Ornaments

  • Play back mordents
    • Ensures ornamentation is rendered — important for stylistic authenticity in Baroque, Classical, or Romantic scores.

 

Summary: Playback Profile

Category

Setting

Realism Impact

Expressive Style

Espressivo 2 (enabled)

Adds phrasing nuance

Tempo Flexibility

Rubato: Meccanico

Rigid, consider relaxing

Reverb

Ambient Hall (enabled)

Adds spatial realism

Section Gaps

4 quarters + section ends gap

Natural phrasing

Mixer Dynamics

Velocity scaling enabled

Expressive shaping

Meter Emphasis

Light/Medium

Subtle rhythmic clarity

Ornaments

Mordents enabled

Stylistic authenticity

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

REAL

To optimize the Performance Settings for realistic playback or rendering in your music notation software, the goal is to enhance expressive nuance, spatial depth, and natural timing. Here's a section-by-section breakdown with ideal settings:

 

Style

Setting

Recommended Value

Why It Matters

Espressivo

Espressivo or Expressive

Enables dynamic shaping and phrasing

Use Espressivo 2

Enabled

Activates advanced phrasing engine

Rubato

Slight or Moderate

Adds subtle tempo flexibility

Rhythmic Feel

Straight or Humanized

Keeps rhythm natural without mechanical rigidity

 

Reverb

Setting

Recommended Value

Why It Matters

Use Reverb

Enabled

Adds spatial realism

Reverb Type

Ambient Hall or Concert Hall

Simulates acoustic environment

 

Gap After Final Barlines

Setting

Recommended Value

Why It Matters

Gap Length

4 quarters (default)

Natural pause at end

Also play gap after section ends

Enabled

Adds realism between movements or sections

 

Mixer Faders

Setting

Recommended Value

Why It Matters

Scale note velocity as well as volume

Enabled

Allows expressive dynamics via mixer

 

Emphasize Meter

Setting

Recommended Value

Why It Matters

Pitched Instruments

Light or Medium

Subtle accenting of downbeats

Unpitched Percussion

Medium or Strong

Clear rhythmic articulation

 

Ornaments

Setting

Recommended Value

Why It Matters

Play back mordents

Enabled

Preserves stylistic detail and authenticity

 

Summary: Realism-Optimized Configuration

Category

Setting

Expressive Style

Espressivo 2 + Slight Rubato

Reverb

Enabled, Ambient/Concert Hall

Section Gaps

4 quarters + section ends gap

Mixer Dynamics

Velocity scaling enabled

Meter Emphasis

Light/Medium

Ornaments

Mordents enabled

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

DRAFT

To optimize the Performance Settings for draft playback or rendering, the goal is speed, clarity, and minimal CPU load — perfect for quick proofing, editing, or sketching ideas. Here's how to adjust each section for efficient, responsive playback:

 

Style

Setting

Draft-Optimized Value

Reason

Espressivo

Meccanico

Disables phrasing for faster, predictable playback

Use Espressivo 2

Disabled

Avoids extra processing from advanced phrasing

Rubato

Meccanico

Keeps tempo rigid for clean timing

Rhythmic Feel

Straight

Ensures consistent rhythm without swing or groove

 

Reverb

Setting

Draft-Optimized Value

Reason

Use Reverb

Disabled

Reduces CPU usage and speeds up rendering

Reverb Type

Inactive

No effect if reverb is disabled

 

Gap After Final Barlines

Setting

Draft-Optimized Value

Reason

Gap Length

2 quarters

Shorter pause for faster review

Also play gap after section ends

Disabled

Minimizes playback interruptions

 

Mixer Faders

Setting

Draft-Optimized Value

Reason

Scale note velocity as well as volume

Disabled

Keeps mixer simple and avoids dynamic shaping

 

Emphasize Meter

Setting

Draft-Optimized Value

Reason

Pitched Instruments

None or Light

Reduces processing, keeps playback neutral

Unpitched Percussion

Light

Maintains basic clarity without over-accenting

 

Ornaments

Setting

Draft-Optimized Value

Reason

Play back mordents

Disabled

Skips ornament rendering for faster playback

 

Summary: Draft-Optimized Configuration

Category

Setting

Expressive Style

Meccanico, Espressivo 2 off

Reverb

Disabled

Section Gaps

2 quarters, no section gap

Mixer Dynamics

Velocity scaling off

Meter Emphasis

Light or None

Ornaments

Disabled

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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